/Users/lyon/j4p/src/j3d/cr325/Hello/HelloJava3Dbalt.java
|
1 package j3d.cr325.Hello;
2
3
4 import com.sun.j3d.utils.applet.MainFrame;
5 import com.sun.j3d.utils.geometry.ColorCube;
6 import com.sun.j3d.utils.universe.SimpleUniverse;
7
8 import javax.media.j3d.BranchGroup;
9 import javax.media.j3d.Canvas3D;
10 import javax.media.j3d.Transform3D;
11 import javax.media.j3d.TransformGroup;
12 import java.applet.Applet;
13 import java.awt.*;
14
15 // HelloJava3Dbalt renders a single, rotated cube.
16
17 public class HelloJava3Dbalt extends Applet {
18 public BranchGroup createSceneGraph() {
19 // Create the root of the branch graph
20 BranchGroup bg = new BranchGroup();
21
22 // rotate object has composited transformation matrix
23 Transform3D rotate = new Transform3D();
24 Transform3D tempRotate = new Transform3D();
25
26 rotate.rotX(Math.PI / 4.0d);
27 tempRotate.rotY(Math.PI / 5.0d);
28 tempRotate.mul(rotate);
29
30 TransformGroup objRotate = new TransformGroup(tempRotate);
31
32 bg.addChild(objRotate);
33 objRotate.addChild(new ColorCube(0.4));
34 // Let Java 3D perform optimizations on this scene graph.
35 bg.compile();
36
37 return bg;
38 } // end of CreateSceneGraph method of HelloJava3Dbalt
39
40 // Create a simple scene and attach it to the virtual universe
41
42 public HelloJava3Dbalt() {
43 setLayout(new BorderLayout());
44 GraphicsConfiguration config =
45 SimpleUniverse.getPreferredConfiguration();
46
47 Canvas3D canvas3D = new Canvas3D(config);
48 add("Center", canvas3D);
49
50 BranchGroup bg = createSceneGraph();
51
52 // SimpleUniverse is a Convenience Utility class
53 SimpleUniverse su = new SimpleUniverse(canvas3D);
54
55 // This will move the ViewPlatform back a bit so the
56 // objects in the scene can be viewed.
57 su.getViewingPlatform().setNominalViewingTransform();
58
59 su.addBranchGraph(bg);
60 } // end of HelloJava3Db (constructor)
61 // The following allows this to be run as an application
62 // as well as an applet
63
64 public static void main(String[] args) {
65 new MainFrame(new HelloJava3Dbalt(), 256, 256);
66 } // end of main (method of HelloJava3Dbalt)
67
68 } // end of class HelloJava3Dbalt
69